WIP: Shields Rework, Faction abilities and beautiful StarsПодписаться на RSS

6 июля 2018

This work-in-progress article is about to bring you information about very important changes in Starfall Tactics so let's go straight to the point without any further introduction:

Shields Rework - Segmented Shields

It's time for shields to get another review from the Snowforged Team: although it became much better after several tweaks and a rework, we still felt like it needs some general changes to become even better. Finally, we were able to find the way which can bring more fun to the gameplay and, at the same time, help us deal with other troubles.

Now shields on ships are separated into 4 different pieces: each of them has their own amount of hit points equal to ¼ of total ships shield hit points and covers one side of a ship. When shields from one side of the ship get destroyed, you start receiving damage to the next layer of defense - armor, even if shields on the other sides of the ship are not yet destroyed. However, you can turn the other side, where shields are still full - and continue fighting. Of course, the total amount of shields was also changed and is still a thing to balance.

This important rework does several great things at the same time: First of all, ships with weapons on different sides get a sort of advantage as now, when they lose shields on one side, they can turn the other one and still deal some damage, while ships with all weapons concentrated, for example, on the front, will have to retreat. As you can already see, rockets with their 360-degree firing ark finally get their advantage, just as it was initially planned: they can turn all sides and still deal full damage to the enemy. Also, segmented shields make you pay a bit more attention to ship positioning and let you cause more influence on the outcome of each specific battle.

Faction Abilities

Each faction in Starfall Tactics has its' own advantages and disadvantages, and while most of them just increase or decrease certain ship characteristics, the Deprived faction has a really great ability, which allows them to passively regenerate their ships. But why would it be the only one faction to have a great ability? So, we've added a special ability for all factions - they are available on each faction ship by default:

  • Vanguard gets a Weapon Overload ability on each ship by default - it now becomes a unique Vanguard ability, and, just as thу same module before, on activation it reduces cooldown time for all weapons installed on the ship, but in exchange, deals a small amount of damage to your own structure.
  • Eclipse faction will have a Shield Redistribution Module: on activation, it redistributes shields on all sides - summarizes hit points of all shield on the ship and once again divides it to four sides. So if a shield on one side becomes severely damaged, you can activate this ability to "redirect" some hit points from other sides to this damaged side.
  • Deprived stay with the same passive regen ability as before: When their ships are out of battle, they start to slowly regenerate structure and armor. However, with each hit point regenerated, the maximum amount of armor is reduced.

Note that considering all the upcoming changes, new balance revisions are more than likely to happen in the future to make it all work together.


While our programmers and game designers work to bring you more great features and improve existing mechanics, our artist making the whole game look better with the very special magic of art. Recently, they've reworked several stars and added new ones you can now meet while exploring the Galaxy. Here are just a couple of them in action - Pulsar and Black Hole:

In general, there are 15 different stars which have been added or reworked: Red dwarf, Yellow dwarf, Orange dwarf, Blue dwarf, Ultra-cool dwarf, Blue Giant, Red Giant, Pulsar, Black Hole, Neutron star, Double star, Planetar, Red supergiant, Yellow supergiant, Blue supergiant.

Looking forward to seeing them all? Join our Facebook and Twitter pages for more updates and cool gifs!